ABSTRACT: Have you ever played a game that was meant for education? How do you feel about the use of videogames in education? Did you know, of all games, Minecraft is one of the few that shows high potential to be implemented into areas other than entertainment, namely education. In this essay, I will explain how Minecraft, and videogames in general, can be implemented into several subjects of education, and even other areas, such as therapy. Using keywords such as: cultural heritage, communication, education, therapy, and Minecraft, can I explain the benefits of involving videogames into other subjects? Using the work of Steve Nebel, with scientific experiments, education, and research, I can show how Minecraft has an impact in each area. With Jorge Garcia-Fernandez and Leonor Medeiros’ work on cultural heritage and communication, I can tell how people can connect with their culture through Minecraft. And with Donald Winnicott’s work on psychoanalysis, I can explain how Minecraft, or playing in general, has a connection with therapy. I believe Minecraft has a place in education, heritage, research, therapy, and many other subjects; I believe all of these subjects can benefit from the use of Minecraft.